Devlog Week 1
Arena Overload » Devlog
Programmer:
- Player movement
- Sample scene
- Establish GitHub repository
- Establish Unity Project
Game design:
- Discuss the game design, coreloop, gameplay (mechanics)
Art:
- Decide to use 3D Low Poly art style
---NEXT WEEK---
Programmer:
- Camera movement
Game design:
- Create game design in gitbook
Art:
- Modelling character
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Arena Overload
Outgun, Outlast, Outsmart: Power Up and Conquer the Arena Together!
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