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Devlog
Arena Overload
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Devlog
Devlog Week 10
January 02, 2025
by
dennhs
This week Darryl (Programmer): Fixed homing missile bug Darryl, Dennis, Julian (Game design): - Julian & Dennis (Game Artist): Finalized map environment...
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Devlog Week 9
January 02, 2025
by
dennhs
This week Darryl (Programmer): Add duration visualitation for powerup duration and powerup cube spawning time Darryl, Dennis, Julian (Game design): Analyzed playtest data to address areas where the ga...
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Devlog Week 8
December 31, 2024
by
dennhs
This Week Darryl (Programmer): Developed a healing system Darryl, Dennis, Julian (Game design): Fine-tuned character stats, power-ups, and shooting mechanics to achieve a balanced gameplay experience...
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Devlog Week 7
December 31, 2024
by
dennhs
This Week Darryl (Programmer): Developed a power-up system featuring two new abilities: Homing Missile: Automatically locks onto and targets enemies for precise hits. Rapid Fire: Increases fire rate f...
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Devlog Week 6
November 18, 2024
by
dennhs
This Week Darryl (Programmer): Developed the power-up manager and cube system Darryl, Dennis, Julian (Game design): Redesigned map layout and updated props Julian (Game Artist): Created animations for...
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Devlog Week 5
October 15, 2024
by
dennhs
This Week Darryl (Programmer): Implemented floating damage text Darryl, Dennis, Julian (Game design): Finalized the decision to use VFX for the game Julian (Game Artist): Created VFX for gun muzzle fl...
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Devlog Week 4
October 08, 2024
by
dennhs
This Week Darryl (Programmer): Implemented a health bar system Darryl, Dennis, Julian (Game design): Focused on balancing the power-ups Dennis (Game Artist): Modeled additional props for the environme...
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Devlog Week 3
October 01, 2024
by
dennhs
This Week Darryl (Programmer): Implemented shooting mechanics. Darryl, Dennis, Julian (Game design): Developed power-up ideas, including fire rate boosts, immunity, and increased damage Dennis (Game A...
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Devlog Week 2
September 17, 2024
by
dennhs
This Week Darryl (Programmer): Implemented camera movement using Cinemachine Darryl, Dennis, Julian (Game design): Created the game design document in gitbook, https://arena-overload.gitbook.io/arena-...
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Devlog Week 1
September 17, 2024
by
dennhs
This Week Darryl (Programmer): Implemented player movement. Created a sample scene for testing. Set up the GitHub repository. Initialized the Unity project. Darryl, Dennis, Julian (Game Design): Discu...
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