Devlog Week 7
Arena Overload » Devlog
This Week
Darryl (Programmer):
- Developed a power-up system featuring two new abilities:
- Homing Missile: Automatically locks onto and targets enemies for precise hits.
- Rapid Fire: Increases fire rate for a limited duration, allowing for rapid bursts of damage
- Homing Missile: Automatically locks onto and targets enemies for precise hits.
Darryl, Dennis, Julian (Game design):
- Playtest and refine game mechanics for improved player experience
Dennis (Game Artist):
- Improved and enhanced the props for the map
-- Next Week --
Darryl (Programmer):
- Develop healing system
Darryl, Dennis, Julian (Game design):
- Fine-tune character stats, power-ups, and shooting mechanics to achieve a balanced gameplay experience
Julian (Game Artist):
- Create character asset and other assets such as bullet, rocket missile and weapon
Get Arena Overload
Arena Overload
Outgun, Outlast, Outsmart: Power Up and Conquer the Arena Together!
More posts
- Devlog Week 1016 days ago
- Devlog Week 916 days ago
- Devlog Week 818 days ago
- Devlog Week 661 days ago
- Devlog Week 595 days ago
- Devlog Week 4Oct 08, 2024
- Devlog Week 3Oct 01, 2024
- Devlog Week 2Sep 17, 2024
- Devlog Week 1Sep 17, 2024
Leave a comment
Log in with itch.io to leave a comment.