Devlog Week 7


This Week

Darryl (Programmer):

  • Developed a power-up system featuring two new abilities:
    • Homing Missile: Automatically locks onto and targets enemies for precise hits.
    • Rapid Fire: Increases fire rate for a limited duration, allowing for rapid bursts of damage

Darryl, Dennis, Julian (Game design):

  • Playtest and refine game mechanics for improved player experience

Dennis (Game Artist):

  • Improved and enhanced the props for the map

-- Next Week --

Darryl (Programmer):

  • Develop healing system

Darryl, Dennis, Julian (Game design):

  • Fine-tune character stats, power-ups, and shooting mechanics to achieve a balanced gameplay experience

Julian (Game Artist):

  • Create character asset and other assets such as bullet, rocket missile and weapon

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