Devlog Week 6
Arena Overload » Devlog




This Week
Darryl (Programmer):
- Developed the power-up manager and cube system
Darryl, Dennis, Julian (Game design):
- Redesigned map layout and updated props
Julian (Game Artist):
- Created animations for the mystery box
-- Next Week --
Darryl (Programmer):
- Develop a power-up system featuring two new abilities:
- Homing Missile: Automatically locks onto and targets enemies for precise hits
- Rapid Fire: Increases fire rate for a limited duration, allowing for rapid bursts of damage
- Homing Missile: Automatically locks onto and targets enemies for precise hits
Darryl, Dennis, Julian (Game design):
- Playtest and refine game mechanics for improved player experience.
Dennis (Game Artist):
- Enhance the props for the map
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Arena Overload
Outgun, Outlast, Outsmart: Power Up and Conquer the Arena Together!
More posts
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- Devlog Week 8Dec 31, 2024
- Devlog Week 7Dec 31, 2024
- Devlog Week 5Oct 15, 2024
- Devlog Week 4Oct 08, 2024
- Devlog Week 3Oct 01, 2024
- Devlog Week 2Sep 17, 2024
- Devlog Week 1Sep 17, 2024
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