Devlog Week 6


This Week

Darryl (Programmer):

  • Developed the power-up manager and cube system

Darryl, Dennis, Julian (Game design):

  • Redesigned map layout and updated props

Julian (Game Artist):

  • Created animations for the mystery box

-- Next Week --

Darryl (Programmer):

  • Develop a power-up system featuring two new abilities:
    • Homing Missile: Automatically locks onto and targets enemies for precise hits
    • Rapid Fire: Increases fire rate for a limited duration, allowing for rapid bursts of damage

Darryl, Dennis, Julian (Game design):

  • Playtest and refine game mechanics for improved player experience.

Dennis (Game Artist):

  • Enhance the props for the map

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